Lead Staff

Leanne Chukoskie
Director

Leanne focuses her research on sensory-motor behavior, especially eye movement behavior and its neural correlates across both typical and atypical development. Leanne has taken her experience to Experiential Learning Academy at QI and translated it to workforce development for neurodiverse young people.

Joseph Snider
Co-Director

Joe uses the tools of virtual reality, neural imaging, and psychophysics to study how humans deal with the noisy, ever-changing, and confusing, environments we evolved in. Through this and his training in computational physics, he has 10+ years of integrating cutting-edge pieces of technology into coherent systems.

Trish Stone
Creative Director

Trish is a new media artist and teaches classes for Visual Arts UC San Diego in the Media and ICAM areas. She serves as a Program Coordinator for Qualcomm Institute, supporting initiatives for the gallery@calit2 and the IDEAS performance series. This is her second year mentoring interdisciplinary student groups with the Qualcomm Learning Institute.

Sarah Hacker
Lab Research Supervisor

Sarah incorporates her background in Cognitive Psychology to develop new studies that help us understand the cognitive performance in a variety of populations. She acts as the lab manager and contributor to ongoing projects by providing input on design elements, scientific background, and hardware and software technical resources.

Development Team

Khalil Jackson
Project Developer

Khalil Jackson is a San Diego native and graduated from Dartmouth College in 2019 with a Bachelor’s in Computer Science with a sub-focus on Digital Design.  He started out teaching K-12 students basic Python programming, then pivoted his passion for gaming and coding to a lead position at PoNG.

Brandon Fletcher
Software Programmer

Brandon attended Arizona State University for computer science and game development before attending San Diego Code School, where he found the opportunity to join PoNG Center. He focuses on backend development through cleaning and optimizing code, while maintaining his personal project that challenges the limits of game mechanics.

Nathan Patrick
Quality Assurance Analyst & Audio Producer

Nathan has joined the team through the PoNG Summer Internship. He works as PoNG’s QA tester, finding and reporting bugs in the games. He also has a newfound talent as a game music producer, so you might hear some of his music if you get to experience our games.

Thomas Circle
3D Technical Artist

Thomas fell in love with 3D graphics at an early age, thanks to Toy Story and Donkey Kong Country.  He dreamed of learning the skill until he finally started learning 3ds Max at Palomar College in the mid-2000s. He joined PoNG Center through the PoNG Summer Internship and has been modeling and texturing many UCSD buildings since, as well as rigging characters for our games.

Nathan Patrick
Quality Assurance Analyst & Audio Producer

Nathan has joined the team through the PoNG Summer Internship. He works as PoNG’s QA tester, finding and reporting bugs in the games. He also has a newfound talent as a game music producer, so you might hear some of his music if you get to experience our games.

Graduate Students

Trent Simmons

1st Year Language and Communication Disorders Joint Doctoral Program

Sundararaman Rengarajan

2nd Year Language and Communication Disorders Joint Doctoral Program