Portfolio

What hath I wrought?

(No, seriously. What?)

        Here are some samples of some work I’ve done in the digital domain.

 

Game Development

        I worked with the autism studies lab at the University of California, San Diego, to create a rail shooter game for the purposes of studying cooperative tasks and using an eye-tracking camera as a primary means of control.  (For those not familiar with the parlance, a “rail shooter” is a game in which the player character continuously towards a destination and has limited maneuvering control.  This is the style of play in the original version of Starfox and in the Panzer Dragoon games.)  The game, Need Space? Puts two players in the roles of pilot and gunner as they work together to maneuver through a gauntlet of asteroids, mines, and other obstacles we haven’t programmed in yet.

        The squares in the corners of each screenshot are the camera feed from the eye tracker, used by the players to control the ship and the weapons.  In these screenshots, they are blank as they are not taking input from the eye tracker.

Digital Art

        This is some of my own artwork in which I have used AutoCAD to model some of the props (namely the pieces of the powered armor) and Daz Studio for the posing and rendering.

 

 

        The following images were rendered entirely in AutoCAD.  The tables, chairs, and lamps are from CAD blocks, while everything else is my own design.